Guides

Jump for Animals Areas Guide

Map sequence, confirmed routes, and landmarks from Meadow to Divine.

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Areas & Map Guide

The confirmed badge sequence identifies the progression order for Jump for Animals, while exact landmarks and JumpPower ranges still need in-game capture. Use this page to plan your climb before you spend cash on upgrades you do not need yet.

All areas quick table

OrderAreaRelated badgeRoute status
1MeadowMeadow EggOrder observed; landmarks and power range not yet tested
2Coral ReefCoral Reef EggOrder observed; landmarks and power range not yet tested
3WinterWinter EggOrder observed; landmarks and power range not yet tested
4DesertDesert EggOrder observed; landmarks and power range not yet tested
5Crystal MinesCrystal Mines EggOrder observed; landmarks and power range not yet tested
6JungleJungle EggOrder observed; landmarks and power range not yet tested
7Mystic IslesMystic Isles EggOrder observed; landmarks and power range not yet tested
8PrehistoricPrehistoric EggOrder observed; landmarks and power range not yet tested
9Celestial HeightsCelestial HeightsOrder observed; landmarks and power range not yet tested
10DivineDivine EggOrder observed; landmarks and power range not yet tested
11CelestialCelestial EggOrder observed; landmarks and power range not yet tested
Availability unconfirmedEternal EggBadge exists; area and route unconfirmed
Availability unconfirmedSavannah EggBadge exists; area and route unconfirmed

Confirmed progression order

Meadow → Coral Reef → Winter → Desert → Crystal Mines → Jungle → Mystic Isles → Prehistoric → Celestial Heights → Divine → Celestial.

This is an observed badge sequence, not an official map or fixed requirement table. The Celestial Egg has only 998 badge awards, making it the rarest confirmed egg to obtain.

Observed map landmarks

These landmarks are readable in recent gameplay footage:

LandmarkWhat the footage showsSource
Starting courseWalk to Start prompt; two sessions show 25 Jump and $100Around 03:16
Meadow Area boardDivine Egg spawn countdown and a nearby Next Event boardAround 03:43
Snow / ice biomeOne account reaches the visible biome with 114 Jump and $97.6K; this is not a thresholdAround 09:47
Giant blue dinosaurA circular hold/progress interaction appears on or near the guardianAround 07:24
Elevated return pathThe player carries a large egg with Drop Egg, Speed Coil and Your Base visibleAround 12:29

Observed egg route: start to hatch

  1. Train near the starting course, then follow ascending platforms toward the guarded area.
  2. Locate the giant animal and the circular hand/progress interaction near its egg.
  3. Before completing the interaction, turn back and memorize the direction of Your Base.
  4. Carry the egg over stable platforms or the raised return route.
  5. A Speed Coil is visible in one return recording; the footage does not prove it is required.
  6. At the plot, wait for the returned egg to show Ready!, then use Open.

Unconfirmed area badges

Eternal Egg has five observed awards and Savannah Egg has zero. Both badges exist, but neither currently proves an accessible public area or a position in the main route.

What each route still needs

A useful map entry needs: a starting point, visible landmarks, failed and successful JumpPower tests, equipped Barbell/Trail/Speed Coil, egg location, and safe return path.

For egg details, see the eggs guide. For upgrade decisions, see the upgrades guide.

FAQ

Frequently Asked Questions

Quick answers to the most common Jump for Animals questions.

What is the first area in Jump for Animals?

Meadow is the starting area. The Meadow Egg has over 4 million badge awards, making it the most common first egg.

How many areas are there?

At least 11 confirmed areas from Meadow to Celestial, plus two unconfirmed areas (Eternal and Savannah) that have badges but no public route.

What comes after Divine?

Celestial is the highest confirmed area, with only 998 badge awards. After Celestial, Eternal and Savannah exist as badges but their routes are unconfirmed.

How do I know when to climb to a new area?

Test the next platform with your current JumpPower. If you cannot reach it, train more. If you can reach it but fail the return, practice the route or buy a Speed Coil.